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WorldMapNew
World Map that contains all the Dungeons and Mines in the game.

All Normal dungeons will use up 5 Action Points on complete, and 1 Action Point on failure. While all Elite dungeons will cost no Action Points, However players can only do Elite dungeons once a day unless a player is VIP1 or higher and pay 20 Diamonds per additional attempt beyond the first one.

Dungeon Map

Dungeon Map

Created by ColonelRebCreated by ColonelReb
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Dungeons

  • Castor Port - Contains 3 normal stages and 3 elite stages
  • The Lakebed  - Contains 6 normal stages and 6 elite stages
  • Magic Forest - Contains 10 normal stages and 10 elite stages
  • Cloud City - Contains 3 normal stages and 3 elite stages
  • Wastelands - Contains 16 normal stages and 16 elite stages
  • Desert - Contains 16 normal stages and 16 elite stages
  • Snowberg Mtn - Contains 16 normal stages and 16 elite stages
  • Winter Cave - Contains 16 normal stages and 16 elite stages
  • Lost City - Contains 16 normal stages and 16 elite stages
  • Floating Island - Contains 16 normal stages and 16 elite stages
  • Whirlwreck - Contains 16 normal stages and 16 elite stages
  • Yggdras - Contains 16 normal stages and 16 elite stages
  • Ruins - Contains 16 normal stages and 16 elite stages
  • Dire Keep - Contains 16 normal stages and 16 elite stages
  • Bone Gate - Contains 16 normal stages and 16 elite stages
  • Marsh Keep - Contains 16 normal stages and 16 elite stages
  • Abyss Keep - Contains 16 normal stages and 16 elite stages
  • Warm Cave - Contains 16 normal stages and 16 elite stages
  • Balloon Tower - Contains 16 normal stages and 16 elite stages
  • Temple - Contains 16 normal stages and 16 elite stages
  • Bonfire Ground - Contains 16 normal stages and 16 elite stages
  • Morror Bay  - Contains 16 normal stages and 16 elite stages
  • Maze  - Contains 16 normal stages and 16 elite stages'
  • Mystic Port  - Contains 16 normal stages and 16 elite stages
  • Empty Island  - Contains 16 normal stages and 16 elite stages
  • Thunder Valley  - Contains 16 normal stages and 16 elite stages
  • Dearmland  - Contains 16 normal stages and 16 elite stages
  • Dark Lagoon - Contains 16 normal stages and 16 elite stages
  • BigPoint  - Contains 16 normal stages and 16 elite stages

Mines

With the new update of 2.5 Mines have been revamped. With Mines you have 4*, 5*, and 6* Mines all with their Elite Mines equivalent to the stars. In each mine Normal and Elite you can have 2 heroes in each mine, so you would need 4; 4*, 5* and 6* heroes to mine on your own, however you can use non-6* heroes in Elite 6* if you have a friend occupying a Mine and the other way around, this including 5* and 4* Elite as well. The higher tiered/leveled your hero is the better the yield in the mines. With in the 4* mines you can mine Gold, Lv1 Runes, 1* Demon, Energy and Dungeon Crystals. With 2.5 introduces Hero, Gear and Jewelry Souls. Normal of these types can be mined in 4*. With in the 5* Mines you can mine Demon Coin, Lv2 Runes 2* Demon, Energy and Dungeon Crystals, as well as Advanced Souls. With in the 6* Mines you can mine Awesome Tokens, Lv3 Rune 3* Demon, Energy, and Dungeon Crystals as well as Mastery Souls.

Notes: Col.Reb- I've noticed with pending invited for me to accept, I can access those players mines as if i was a friend already.

mine location min. player level max. player level
page 1
1 20 70
2 60 100
3 90 130
page 2
1 120 160
page 3
1 140 999

Auto-play

It seems that auto-play is quirky and if you can auto-play a dungeon screen, each auto-play will have a 100% success chance, even if that dungeon screen would only be doable with the strongest person on your friend picklist. Auto-plays don't seem to add to the stars of dungeon screens though.

Building
CastleEvent HallWarehouseSummoner's GateTowerWorld MapMarketArenaHero's GateMagic HouseAlchemy LabHidden TrainingRoyal Door

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